Introduction to Object-Oriented UX Sophia Voychehovski: The Founder of Rewired.
We Decades ago, the development community experienced a revolution, moving the industry from procedural code to object-oriented code. Now, a similar revolution is happening within UX design, but it has nothing to do with code. Across the globe, UXers are beginning to design in objects—objects that reflect users' real world mental models, as well as behind-the-scenes CMSs and databases.
This interactive workshop will take you through the basics of Object-Oriented UX, as introduced in Sophia's popular article on A List Apart
. She'll challenge your thinking, while giving you highly applicable tools to start implementing this bold new way of thinking. You'll learn the art and science of Object Mapping and building a Call-to-Action inventory around your objects.
WARNING: you will
leave the workshop thinking differently about your UX process. And you may not be able to un-think it! With OOUX, you'll design elegant, modular systems that can travel across devices with consistency and efficiency. You'll create more relevant, contextual navigation pathways. You'll create systems of interchangeable parts, fewer moving pieces, and less unneeded complexity.
Object-Oriented UX helps managers, designers, and developers create a shared language, smoothing out the product development process. More so, designing "objects first" will result in more intuitive systems that naturally reflect your users' pre-existing thought patterns. Your life will get easier and your user's will, too.